		<hkobject name="#0940" class="hkbStateMachine" signature="0x816c1dcb">
<!-- MOD_CODE ~dscgo~ OPEN -->
			<hkparam name="variableBindingSet">#dscgo$200</hkparam>
<!-- ORIGINAL -->
			<hkparam name="variableBindingSet">null</hkparam>
<!-- CLOSE -->
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">MRh_1HM_Attack_Behavior</hkparam>
			<hkparam name="eventToSendWhenStateOrTransitionChanges">
				<hkobject>
					<hkparam name="id">-1</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
			</hkparam>
			<hkparam name="startStateChooser">null</hkparam>
			<hkparam name="startStateId">8</hkparam>
			<hkparam name="returnToPreviousStateEventId">-1</hkparam>
			<hkparam name="randomTransitionEventId">-1</hkparam>
			<hkparam name="transitionToNextHigherStateEventId">-1</hkparam>
			<hkparam name="transitionToNextLowerStateEventId">-1</hkparam>
			<hkparam name="syncVariableIndex">-1</hkparam>
			<hkparam name="wrapAroundStateId">false</hkparam>
			<hkparam name="maxSimultaneousTransitions">32</hkparam>
			<hkparam name="startStateMode">START_STATE_MODE_DEFAULT</hkparam>
			<hkparam name="selfTransitionMode">SELF_TRANSITION_MODE_FORCE_TRANSITION_TO_START_STATE</hkparam>
			<hkparam name="states" numelements="6">
				#1039
				#0968
				#0963
				#0952
				#0948
				#0941
<!-- MOD_CODE ~dscgo~ OPEN -->
				#dscgo$102
<!-- CLOSE -->
			</hkparam>
			<hkparam name="wildcardTransitions">null</hkparam>
		</hkobject>
